![]() You have action points that are used to move and take action like attack, use skills, or dash. In some cases the enemy is unaware of your presence, giving you an opportunity to reposition yourself. An example is getting ambushed by bandits. Every encounter starts with you moving first, unless the event states otherwise. The cover is split into half or full height, all of which is destructible. The tactical map’s environment has a lot of elements to use for your advantage as cover. The combat is turn-based with a square grid. However, there are some twists based on the choices you make in the main nodes. Other kings which succeeded Arthur, with some minor differences in events and nodes, but little to no story changes. Each time you begin a new run, it will be set in a parallel dimension in which history has gone a little differently. You are faced with the consequences of your actions, or maybe even learning about the enemy you will be facing. Within the journal you are faced with people and situations during which you make your choices. Each node you visit will open up your journal. In the nodes, you are faced with choices, all of which have consequences. During the course of the game, you have to travel across different lands, going through various nodes. The story takes place in post-Arthurian Avalon, which is devastated by invading otherworldly spawns from a different dimension. Fight against bandits and horrors from another dimension to protect your reality. Pick your heroes in a team of three and travel across Avalon. ![]() Let’s take a journey into a classic-styled turn-based tactical game with roguelite elements by Room-C Games and Croteam.
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